Currently in development, an intuitive and extremely customisable 2d character controller, because most tutorials suck.
Teaches the people the why AND the how behind the design.
Key features:
I'm currently (19-05-2025) awaiting approval from wiki.gg to start a wiki. All documentation, tutorial and examples will be hosted here.
As of now, tutorials and examples only exist in the Unity project.
An intuitively customisable character controller.
Tons and tons of options.
An in depth wiki explaining the why AND the how behind the design.
Examples and step-by-step tutorials.
A companion video series.
This project started off as an assignment for a school course, but has since evolved into something bigger. We were tasked with creating a great feeling 2d platformer, but I found most tutorials online to be very lacking.
Most tutorials currently online only explain the how behind an idea, but not very important why. Instead of making people blindly copying other people's work, I want to actually teach them what makes a great controller tick.